A “Real” Hero

Hope you had a wonderful Mother’s Day. I wasn’t able to be with my mom (except by phone), but I enjoyed being with my in-laws.

This might seem like an odd post-Mother’s Day post, but here goes. (I never said I was normal. And I’m in between interview posts, so . . .) An article in Entertainment Weekly, “To Cap It Off,” discussed the “sarcasm-free wholesomeness” of the Marvel character Captain America. In the quote below, article writer Anthony Breznican quotes Chris Evans, the actor who plays Captain America (don’t worry, no Endgame spoilers):

Even the actor’s friends didn’t get it when he tried to explain Cap to them; one asked if he was supposed to be “boring.” Evans sighed. “If it comes out boring, I’ve really missed the mark. He’s not boring. He’s real.” (29)

I absolutely love love love (did I mention I love it?) that sentiment. Wanna know why? Even if the answer is no, I’ll tell you. It makes me sad that some people think a hero is “boring” if he or she isn’t out-snarking everyone or shooting first (looking at you, Han Solo). Look, I love a good quip, which is why Spider-Man is one of my favorite superheroes (loved Spider-Man: Into the Spider-Verse). And like many others, I appreciate an antihero (looking at you again, Han Solo). But it takes effort to make a character not only real but admirable even if he or she never utters an ounce of snark. I can’t help thinking of the elevator scene in the 2014 film, Captain America: The Winter Soldier. Boring is not a word I would use to describe Cap. Sincere and willing to fight for what’s right—definitely.

Some view sincerity as “boring.” But I’m reminded of the 2017 Wonder Woman movie and how many admired Wonder Woman for that trait.

I appreciate Chris Evans’s desire to make the character he plays real. If you look at any of the Marvel films featuring Cap, you’ll notice that he never tries to hide how he feels, while some people, on the other hand, use snark to hide what’s real about them.

When I was growing up, sarcasm never worked with Mom. (See how I worked this back to Mom? Makes this kind of a Mother’s Day post after all.) I couldn’t use it with Dad either, especially once he gained a master’s degree in counseling psychology and would talk about the “walls” of sarcasm. But Mom would give me a look that said, “You are fooling no one. What’s the real story?”

What traits do you admire in a hero (and by hero I mean male or female)? While you think about that, I’ve got a book to give away: Up for Air by Laurie Morrison. (Click here for the interview with Laurie.)

  

And that book is going to Penny at LifeontheCutoff’s Blog.

Penny, please comment below to confirm.

Breznican, Anthony. “To Cap It Off.” Entertainment Weekly, April 19/26 #1558/1559. 26-30.

Chris Evans as Captain American photo found at contactmusic.com. Wonder Woman movie poster from dvdreleasedates.com. Author photo by Laura Billingham. Other photos by L. Marie.

Check This Out: Warlord of the Forgotten Age

Hello! Happy 2018!

One of my favorite ways to celebrate a new year is to host a giveaway. With that in mind, on the blog today is the awesome Charles Yallowitz.

Those of you who have followed me for a while have seen many posts featuring Charles’s books from his Legends of Windemere series. Well, today he’s here to talk about the final novel in the series: Warlord of the Forgotten Age. Let’s celebrate with Charles by talking with him about this milestone in his series.

Cover by Jason Pedersen

   
El Space: Four quick facts about yourself?
Charles: 1. I was born premature and required two blood transfusions before I could finally go home. Been told that my head was shaved to allow for the wires and sensors they put on me. Part of me wonders if this introduction to the world is why I have such a visceral fear of needles. It’s to the point where trying to give blood can result in me fainting.
2. Pizza is my favorite food and I use it as a reward for hard work. I don’t get it for myself when I’m working on a project. Once I’m done, I pick a day where I go to the local pizza place and get a few variety slices. My favorite is a Rigatoni Ala Vodka slice.


3. According to my parents, I was given a Gonzo (The Muppets) prototype plushie when I was a kid. The story goes that a family friend in the business suggested they test their upcoming plushie line on me. She showed me the toys, but I was upset that there was no Gonzo. This led to me getting a Gonzo toy a few weeks later with a cape and this soft plastic nose. I chewed that part up a lot and always shared my gum with him, so any value was pretty quickly destroyed.
4. I used to have a habit of watching an anime called Neon Genesis Evangelion when I was depressed. To explain, I get blue and down periods a lot if I’m under a lot of stress. No real urge to do anything and I can’t find a real source of the gray mindset. So, I’d put this anime on, which is strange because it can get really dark and depressing itself. Neon Genesis Evangelion isn’t really a happy, pick-me-up series, but I kept watching it for some reason because it made me feel better.

El Space: In completing the Wheel of Time series by Robert Jordan, Brandon Sanderson said on his website:

I’ve reached the end of the journey and set down my burdens. It’s wonderful, relaxing, and solemn all at once. I love the Wheel of Time. It’s also great to be done.

What are some of your thoughts at the conclusion of your series?
Charles: Wow, I feel like I need a cool quote like that now, but I keep feeling like I’m at a crossroads instead of an exit. Legends of Windemere has been a part of my life for so long that it feels weird knowing I no longer wake up to working on it. Yet the survivors can show up in other adventures. I spent a lot of time planning future series. I keep saying that it’s bittersweet when I write about it, so that’s definitely the best word. Is it great to be done like Sanderson said in his quote? I wouldn’t say it’s great, but I definitely feel proud about making it to the end of such a big adventure for both my characters and myself. Guess just like with the champions, I have to accept the ending and move on too.

El Space: Your series began almost twenty years ago. Looking back at your initial vision for the series, did it come out the way you envisioned it? Why or why not?
Charles: Since this was based on a D&D game, the vision was always a little fluid. Yet the initial version is very different from what I came out with. Merchant of Nevra Coil, The Mercenary Prince, and Path of the Traitors weren’t part of the original idea. Those stories stemmed from me seeing some characters who were interesting, but underutilized. On a more detailed level, the character relationships stayed pretty much where I expected them as far as the champions themselves. I stumbled onto various secrets and surprises as I wrote, which changed the vision and world building slightly. Mostly, it involved how magic and various cultures worked since this series was also designed to set the stage for future series.

    

Covers by Jason Pedersen

I always wanted to have a lot of action, humor, and entertaining characters to draw my readers into the world. I think that’s stayed relatively stable while the pieces have changes and morphed over time.

El Space: Without giving any spoilers, which character(s) was/were the most surprising to you in their development? Why?
Charles: All of my characters have thrown me curveballs from time to time. But the reigning champion has to be Kira Grasdon. It might be weird to pick a supporting character, but the surprising part of her development is that she had any in the first place. Way back when, she was a nameless blonde in the background of Beginning of a Hero. Then she got the name Linny and became a mouthy character in one chapter. At some point, I decided she would be better as a decoy for something and gave her more scenes. Things rolled with her proving to have more sparks with Luke than his original lady love from the game and the entire Bor’daruk culture was created around the newly dubbed Kira Grasdon. So, she’s a nameless figure that managed to grab more and more attention in every edit until she became an essential player. The series wouldn’t be what it is now without her even though I know she’s ruffled a lot of reader feathers over the years.

Kira illustration by Kayla Matt

El Space: Who will you miss writing about the most? Why?
Charles: Luke Callindor will probably be missed the most. He was my character in that D&D game, so there’s a closer bond between us than with the other champions. It was always very natural for me to write his scenes and dialogue, which might stem from me being him for so long. There will be a few other characters like him in other series, but Luke could be considered my first surrogate. That and I always felt like I could do more to him than the other characters without feeling as much guilt or getting in as much trouble.

         

Luke illustration by Kayla Matt; cover art by Jason Pedersen

El Space: What advice do you have for newbie authors who’d like to try their hand at a fantasy series?
Charles: Since we’re talking about series specifically, I would advise that new authors put a lot of attention on continuity. World building is very important to fantasy, so you need to make sure your magical systems, cultures, monsters, and everything else are consistent. It’s hard to keep track of after a few volumes, so developing a system of notes is highly recommended. Readers are very quick to point out inconsistencies in the world, so never be afraid to go back in the series to make sure you’re keeping things the same.

El Space: What will you work on next?
Charles: My next series is going to delve into the world of the Dawn Fangs, which are the day-walking vampires of Windemere. It will reveal their origins and the vampire civil war that ensued between them and the old worlds. Right now, it’s looking like nine books at most, since this is going to be another foundation series for Windemere. Aside from War of Nytefall, I have a one-shot spinoff of Legends of Windemere that I plan on publishing next summer. So, I’m planning on staying fairly busy, even if I take it a little slower in January. Maybe just focus on outlines during that time.

Thanks, Charles, for being my guest!

Looking for Charles? You can find him at his blog, Twitter, Facebook.

Warlord of the Forgotten Age can be found on Amazon. But one of you will win a copy of this book. Comment below to be entered in the drawing. Winner to be announced on January 15, 2018, along with the winner of another book you will hear about soon!

Warlord of the Forgotten Age cover and author photo courtesy of Charles Yallowitz. Legends of Windemere cover art by Jason Pedersen. Character art by Kayla Matt. A Memory of Light cover from Goodreads. Rigatoni ala vodka pizza image from gfcookiesxo.blogspot.com. New Year image from happynewyear2018photos.net. Finale image from grandbanktheater.ca. Neon Genesis Evangelion image from taringa.net.

Guest Post: When a Hero Returns Home

slateToday, I’m turning over the floor to a familiar face around here and the blogosphere—the awe-inspiring Charles Yallowitz. Take it away, Charles!

Thank you to L. Marie for hosting this exciting and informative blog post. Well, at least I hope this is entertaining, but I can’t guarantee any of those three things.

The newest volume of Legends of Windemere focuses on one of the heroes, Delvin Cunningham, returning to his homeland. He comes from the Yagervan Plains where people live in nomadic tribes, but he was separated from his family at the age of eight. Left adrift on a chunk of ice in the northern ocean, the child crossed into a neighboring kingdom and has never returned until now. So, what is the point of having a hero return to his home?

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Cover by Jason Pedersen

First of all, this isn’t the first time I’ve done this. Legends of Windemere: Allure of the Gypsies involves the heroes visiting Luke Callindor’s hometown. He has been around since the first book and the adventure revealed more about his past. You learn about what drives him to be a hero and what he is running away from. Discovering the origin of a character shows more about them than you would get from seeing only where they are going. It brings an added dimension to their story and makes a character appear more human. After all, most of us have a place in our past that we have to face for good or for bad.

allure-final-cover

Cover by Jason Pedersen

Then there’s Delvin who has almost nothing.

Remember me saying he was separated from his family and never returned? Of course because it was only a paragraph or two ago. Well, this puts him in a position where he is returning to the unknown. This is another version of the hero’s homecoming. Instead of the assurance that loved ones will be there and the area is even remotely familiar, Delvin is practically walking into a foreign land. He remembers his parents and pieces of his culture, but those things could have changed since he’s been away for over a decade. This is a homecoming for a ghost who might as well be an outsider, which changes the dynamic.

The homecoming is no longer about revelation alone, but exploration too. Delvin is seeking his family while wandering a landscape that is practically a faded dream. This creates an emotional distance for the character, which is the opposite of Luke’s close bond to his hometown. Of course there is a desire to reunite, but it comes along with the acknowledgement that rejection or failure are highly likely. This means part of the homecoming for Delvin is about creating a fresh bond that will have an impact on his future and bring a close to his limited past. This can be done in a variety of ways that all depend on the character. If the hero is emotional, then that makes it easy, but a stone-hearted hero would have another hurdle to openly overcome. Yet the homecoming can soften or harden a character.

home-sweet-home-md

When a hero returns to his or her home, it tends to bring their burdens and dangers to their family’s doorstep. This can result in any number of endings, so one has to wonder what the point is. Well, it’s to connect a hero’s past with their present and future. Like humans in the real world, a character should possess these three time periods. They act in the present and look to the future, which are easier compared to having their past appear. The homecoming is possibly the easiest way to bridge the gap. You can even give the hero another goal if the bad guys make an appearance. Other uses are having the hero claim a local relic, gaining a family heirloom, or getting extra training like in several animes.

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Animes like this one

The usage and reasons are only as limited as the author’s imagination.

Check out the results of Delvin’s homecoming in
LEGENDS OF WINDEMERE: THE MERCENARY PRINCE
And visit me at
LEGENDS OF WINDEMERE
@cyallowitz

New Charles Author PhotoCharles E. Yallowitz was born, raised, and educated in New York. Then he spent a few years in Florida, realized his fear of alligators, and moved back to the Empire State. When he isn’t working hard on his epic fantasy stories, Charles can be found cooking or going on whatever adventure his son has planned for the day. Legends of Windemere is his first series, but it certainly won’t be his last.

Thanks, Charles! Now to announce the winner of The Mercenary Prince. That person is Penny O’Neill! Congrats, Penny! Please comment below to confirm.

Louie the Rune Soldier image from nnm.me. Home signs from oocities.org and clker.com.

Check This Out: The Merchant of Nevra Coil

Cover art by Jason Pedersen

Cover art by Jason Pedersen

When the mischievous and random Goddess of Chaos gets angry, all of Windemere becomes her plaything.

It all starts with a collection of toys that have taken the populace by storm. People of all races flood the marketplaces to gather figurines of the champions whose adventures are starting to spread across the land. Stemming from the flying city of Nevra Coil, these toys bring with them a terrible curse: Fame. Every town becomes a mob of fans that hound their new idols and the delay is bringing the world closer to the hands of Baron Kernaghan. Perhaps worst of all, the creator of these toys forgot to include a certain exiled deity who is now out to earn herself a figurine.

Who would have thought a bunch of toys could cause so much trouble and lead to the breaking of a champion’s confidence?

Sound exciting?
CLICK HERE TO GRAB IT ON AMAZON FOR $2.99!
ALSO ON GOODREADS!
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There’s more!
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Welcome to Nevra Coil Excerpt

A screeching alarm goes off inside the vessel, signaling for everyone to pay attention to the pilot. Jo flicks a few switches above her head, amplifying her voice so everyone can clearly hear her. “We’re coming to Nevra Coil. Get ready for docking at Inspiration Tower instead of one of the Ring Houses. If you want to see the city then come to the front, but you better not complain while I’m giving the tour. I’ll be going too fast to repeat myself. We’re starting with the bottom, so don’t be scared. There hasn’t been a crash in a month. Two months since a fatality.”

The champions gather around Jo’s chair and watch as the clouds part to reveal the underside of the flying city. The steel gray earth has several narrow tubes of yellow crystal spread along its gleaming surface, the enchanted objects creating a spiral that leads to a red, metal rod. An occasional spark falls from the central pole and dissipates into the clouds, giving the illusion of lightning. Jo has the vessel steadily rise to give everyone a clear view and she taps her ear to silently get her passengers to listen. Beneath the sounds of the ship’s rotors, the champions hear a dull hum whenever they pass close to a crystal. Those with keen eyes can see a sapphire orb that flickers like a flame inside the yellow tube’s core, but the strange object is definitely solid like a rock.

“The flight crystals are designed to push off and ride the waves of the ocean. The outer tube is the reflector and the ice gem is the controller,” Jo explains as they flip around the far side of Nevra Coil. She scowls at the whimpering gypsy and begrudgingly slows the vessel down. “The central rod is what keeps us in a small area as we spin like a very slow top. Without that, we’d be floating all over Windemere’s oceans. You’ll feel the rotation at first, but the awkwardness will pass within a few hours. Before you ask, the system does nothing to the ocean below. We keep ourselves at a great height to prevent that and we turn off the crystals if we have to drop. That’s only in case of severe damage, so they would probably be malfunctioning in such an event anyway. Our backup system is a small army of pedaling stone golems that we activate in the core of Nevra Coil. Let’s get to the real event. Hey! Watch where you’re going, you son of an oil slick!”

The vessel swerves out of the way of a small, windowless craft that is powered by a pedaling gnome. Once their heads stop spinning, the champions get their first look at the city of Nevra Coil. Glistening towers are everywhere with a vast collection of flying devices and beasts moving among them. Several structures are missing pieces, revealing metal beams and hardworking gnomes who are trying to finish the construction. The city is a beautiful creation of metal, stone, and glass with nothing on the earthy ground besides several colonies of orange slimes. The burbling creatures feast on the garbage that falls out of hatches, which are built into the lower floors of every tower. Compared to the enormous buildings, Jo’s vessel feels like a rowboat as it weaves among the chaos. Several times they come close to hitting another ship, their skilled pilot meeting each encounter with a slew of insults and curses. They hover when a claxon goes off and the circular tower ahead opens one of its floors to reveal another ring-shaped ship.

“This is where we would normally dock, but you’re wanted on the one-hundred and eighty-sixth and a half floor of Inspiration Tower,” Jo says while waving to the other ship. She waits for them to leave before rising to the higher sky lanes where there is more space. “If you look to the right, you’ll see the Lizard. It’s used by those of us who don’t have a flying device due to no interest, accidents, revoked license, or whatever else can go wrong. I’ll swing by to give you a better look, but don’t stare directly into the golem’s eye. You never know if it’s going to be friendly or . . . churlish.”

Dipping toward a metallic rail, the ship comes alongside a green-scaled reptile with seats grown into its wide back. A throbbing bubble covers the sitting area, the oily membrane protecting riders from the elements until the transport comes to a stop. Gnomes are comfortably sitting in the chairs, most of them reading notes or sleeping. The creature’s tail is merged with the track to prevent it from falling off while it pulls itself along using powerful front legs. A driver on its head opens a hatch in the top of its long nose to drop in a shovelful of screeching beetles. The Lizard slows down while everyone hears the insects getting crunched in the construct’s mouth. When the strange transport hisses at the ship, Jo pulls away and heads for where a trio of metallic birds are sitting on a windowless tower.

I’m giving away a copy of this book to a commenter! Winner to be announced on September 15.

AND DON’T FORGET!

Cover Art by Jason Pedersen 3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen
3D Conversion by Bestt_graphics

Click here for the $4.99 Bundle to start your journey into Windemere!

Charles E YallowitzAbout the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: Legends of Windemere
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

Cover Reveal: Ichabod Brooks and the City of Beasts

Coming on June 1st for 99 cents!

Ichabod Brooks & the City of Beasts (Cover by Nio Mendoza)

Ichabod Brooks & the City of Beasts (Cover by Nio Mendoza)

In a time of heroes, a man will take any job to provide for his family.

Ichabod Brooks has earned a reputation for taking the jobs most men and women fear to challenge. This reputation has brought him to the charred remains of a small village nestled within the hills and forest of Ralian. The ruins are a source of strange monsters that terrorize the countryside and repeatedly elude the local guards and hunters. The few brave souls who have entered the creatures’ lair have yet to come out alive or dead.

The chances of survival are slim, but that generous payment is too much for Ichabod to resist. After all, a man and his family have to eat.

Author PhotoAuthor Biography

Charles E. Yallowitz was born, raised, and educated in New York. Then he spent a few years in Florida, realized his fear of alligators, and moved back to the Empire State. When he isn’t working hard on his epic fantasy stories, Charles can be found cooking or going on whatever adventure his son has planned for the day. ‘Legends of Windemere’ is his first series, but it certainly won’t be his last.

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Fantasy, I’m with You Still

Perhaps by now you’ve seen Avengers: Age of Ultron (loved it; would like to see it again) and, like me, are looking forward to the next Marvel movie—Ant Man.

Right after watching Ultron, I finally got around to watching a movie I’d wanted to see for some time now: How to Train Your Dragon 2 (DreamWorks 2014). Like Age of Ultron, it made a deep impression on me.

avengers_age_of_ultron_NEW_POSTER     How-To-Train-Your-Dragon-2

Though I loved both films, I’m going to confine my comments to How to Train Your Dragon 2 for reasons that will become clear. The trailer for it follows. While seeing the first movie before tackling this one is ideal, this film provides enough back story to help you get by without seeing the first one.

How to Train Your Dragon 2 debuted last year; however, this week was the perfect time for me to see it. Having heard a number of times the opinion that fantasy stories are a hard sell these days, I needed to a visual reminder of the joy and wonder of stories within the fantasy genre. This film provided that.

What I love about How to Train Your Dragon 2, besides the fact that it involves dragons, is the fact that people take a stand despite overwhelming odds. And I mean overwhelming. There. That’s my spoiler-free take on the movie.

If you watched the trailer above or saw How to Train Your Dragon (2010; based on the book by Cressida Cowell), you know that Hiccup, the main character, is an extremely unlikely hero. In the current story, though five years have passed, he’s still unsure of himself. But ready or not, Hiccup has to face an enemy who has every reason to feel totally confident of winning any battle. Consequently, the stakes are indeed high.

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Hiccup and his friend Toothless, a night fury dragon

What I also love about Hiccup’s story is that despite the darkness of the times, there is hope. Yes, there are setbacks and pain. But a rich vein of hope shines through. However, when hope arises, there’s also a dissenting voice: that of the antagonist.

You’ve read stories, haven’t you, where an enemy taunts a hero, telling him or her to give up, that he/she won’t win? A bit of that happens in How to Train Your Dragon 2. In the hero’s journey, the taunting is sometimes part of the dark night of the soul, where the hero is at his/her lowest ebb. The taunts of the enemy are all a mind game, really—an attempt to put the hero at a psychological disadvantage so that he/she will feel too defeated to fight.

That’s how I’ve felt lately—taunted by the enemy known as Despair, which constantly whispered, “Your stories won’t sell. Only genres you’re currently not writing will sell. You might as well give up.”

Nice try, Despair. But I can’t let you win. The stakes are too high.

Sometimes you have to take a stand, even if the odds are overwhelmingly against you. That’s what being a hero is all about. I’m not your typical hero—the sword-wielding kind. I’m a genre hero. Being a genre hero means sticking with your genre of choice even if others tell you to do otherwise or abandon the field themselves. That’s what I learned from Hiccup. And if you’re battling the same enemy I faced, stay strong, Hero. This dark night will pass.

How to Train Your Dragon poster from ramascreen.com. Avengers: Age of Ultron  poster from teaser-trailerz.blogspot.com

Sleeper of the Wildwood Fugue Is Live!

LEGENDS OF WINDEMERE:
SLEEPER OF THE WILDWOOD FUGUE
LIVE on Amazon Kindle!

The final champion stirs and reaches out to any who can hear her voice. Yet all who heed her call will disappear into the misty fugue.

Awakening their new ally is only the beginning as Luke, Nyx, and their friends head south to the desert city of Bor’daruk. Hunting for another temple once used to seal Baron Kernaghan, they are unaware that the game of destiny has changed. Out for blood and pain, Stephen is determined to make Luke wish he’d never set out to become a hero.

By the time the sun sets on Bor’daruk, minds will be shattered and the champions’ lives will be changed forever.

Don’t forget to mark it as ‘To Read’ on Goodreads too!

Charles E. Yallowitz

Charles E. Yallowitz

About the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you and his wife is happy he finally has someone else to play with.

Blog: Legends of Windemere
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

Read the Previous Volumes of Legends of Windemere!!!

BEGINNING OF A HERO

PRODIGY OF RAINBOW TOWER

ALLURE OF THE GYPSIES

FAMILY OF THE TRI-RUNE

THE COMPASS KEY

CURSE OF THE DARK WIND

I’m giving away a copy of Sleeper of the Wildwood Fugue. Comment below to be entered in the drawing. Winner to be announced on April 16.

Happy birthday, Charles!