Check This Out: The Worst Fairy Godmother Ever!

Today Sarah Aronson is in the hizz-ouse. She is an author, teacher, mentor, and all around awesome person. She wears a ton of hats, some I haven’t even mentioned! She’s here to talk about book 1 in her Wish List middle grade series, The Worst Fairy Godmother Ever! which was published by Scholastic with covers illustrated by Heather Burns.

      

Sarah has written these young adult novels . . .

   

. . . and is represented by Sarah Davies. Now, please give it up for Sarah!

El Space: Four quick facts about yourself?
Sarah: I am the oldest of three sisters, but was no Clotilda!
My first favorite book was The Carrot Seed. I am still an effort girl—not so much into momentum.


I met my husband when I mistook him for someone else, and before I could stop myself, kissed him on the cheek.

I am very fond of shoes! And handbags!

El Space: This book is very different from your other novels. What inspired you to write it?
Sarah: A lot of people have been asking me that. The short answer is, I wrote this for myself. For fun! The idea made me laugh. I like the idea of fairy godmothers, and I wanted to see if they still fit into my feminist mindset. When I thought about them, I realized: they didn’t do that much! And that today’s princess needed a godmother with more skills. Training was imperative!

But I also wrote it because I had come to a turning point in my writing life. Up until September 2014, I was a writer who grappled with tough topics. I went for it all—unlikable characters, themes filled with conflicts, questionable morals, provocative endings. Although I found these books grueling to write, I told myself that the work was worth it—these characters and ideas were calling me. And up until then I felt pretty good about it. I had a great agent. There were editors willing to read my next WIP. My family might have been confused about why I wrote such dark, sad books, but they supported me. 100%. I was not deterred by the mixed reception my last novel received.

That changed, when I got some bad news that had followed other bad news: the editor who loved my newest WIP—a story I had taken two years to write—could not get it past the acquisitions committee. The novel needed to go in a drawer. I began to doubt myself. I don’t know a writer who hasn’t experienced doubt and fear, and yet, when it happened to me, I felt unprepared. I wondered if perhaps my writing career was coming to a close.

Lucky for me, I was at the Highlights Whole Novel Workshop, and I was surrounded by friends. I also had the best kind of work to do—writers to counsel—writers who trusted me to help them work on their novels. I had to get over myself fast. I had to stop worrying about my ego. Product. News. All those obstacles. I had to embrace creativity the way I had when I first started writing.

So right there, I gave myself a challenge: For the next six months, I was going to PLAY. I was going to reclaim my intuitive voice. I wasn’t going to worry at all about finishing anything.

My only goal was to work on projects that made me happy—books that my ego had convinced me I couldn’t/shouldn’t write: picture books, humor, essays, an adult novel, poetry, and most important, my peach sorbet: a chapter book about a very bad fairy godmother. For six months, I was going to write fast. I was not going to edit myself. I was going to focus on accessing my subconscious with drawing and writing and listening to new music and having fun. If I liked an idea, I was going to try it. I was going to eat dessert first. In other words: think less. Smile more.

In my newsletter, i wrote about this a lot. How freeing it was. How happy I felt to be writing for the sake of story and nothing else.

When I was done, I had written a lot of terrible manuscripts. But some held promise. I dipped back into the revision cave. When i was done, The Worst Fairy Godmother Ever sold. So did a picture book biography about Rube Goldberg. And I was once again a writer with a lot of energy and ideas.

El Space: Please tell us about the girlgoyles—what they are, and how you came up with them.
Sarah: The girlgoyles came from a great moment of inspiration. Isabelle’s safe space—her cozy spot—is up at the top of Grandmomma’s tower. I pictured that tower like the churches of France and England—with ornate architecture. And gargoyles. Of course, this was a world of all women and girls. I couldn’t believe it—they weren’t gargoyles. They were girlgoyles!!! Even they don’t talk—they can’t, they’re made of rock—they are Isabelle’s friends. They’re really good listeners.

   
Illustrations by Heather Burns

El Space: How is Isabelle, your fairy godmother protagonist, like you? Different from you?
Sarah: Oh, my mom would love to answer this one!!! But since she’s not here, I’ll tell you: I was not the best student. I still have a hard time paying attention and I never read the fine print. I learn more by doing. Just like Isabelle, I can be a bit impulsive. And just like Nora, I can take things WAY too seriously!

El Space: In a Psychology Today article, “Why We All Need a Fairy Godmother,” the author gave some characteristics for the ideal fairy godmother:

The fairy godmother (or “guidemother”—or, for that matter,“guidefather”) that I have in mind here is one that would encompass a broad array of caring, nurturant qualities: such as empathy, compassion, understanding, trustworthiness, and respect.

I couldn’t help thinking of the list on the synopsis for your book. Why do you think fairy godmothers are such nurturing icons in literature?
Sarah: In theory, I think we all love the idea of a fairy godmother, a nurturing character that makes us happy and wants nothing else in return. But the truth is, there is nothing more satisfying than making the world better! Already, I have spoken to readers who want to be real-life fairy godmothers. I made a Wish Wall for families and classrooms who want to establish “Be a Fairy Godmother” programs.


I believe that today’s fairy godmother needs compassion and kindness, but also gusto! A big, big heart is essential, too. When you think about it, it’s sort of like writing a book!

El Space: What do you hope your readers will take away from this book?
Sarah: First, I hope they laugh! I laughed a lot writing it. But to be serious, I hope they’re excited about sharing the sparkle and helping each other!!! Today’s world needs fairy godmothers. Empathy makes us all happily ever after. Right?

El Space: Yup! What will you work on next?
Sarah: Well, we just released the cover of book two, Keep Calm and Sparkle On! I’m getting ready to revise book three, and book four is not far away. I’ve also got a picture book biography to finish and a brand new peach sorbet to play with. For now, that’s a secret!

Thank you, Sarah, for being such an inspiring guest!

Want to find Sarah online? Check out her website, Facebook, Twitter.

The Worst Fairy Godmother Ever! can be found at Amazon, Barnes and Noble, and Indiebound.

But I will be a fairy godmother to one of you! Poof! You’ll find a copy of The Worst Fairy Godmother Ever! at your home! But first, you have to comment to be entered in the drawing! Winner to be announced on June 19.

Lippy Lulu and Kirstea are excited about Sarah’s series. They’re wondering how they can get a fairy godmother.

Author photo and Wish List series covers courtesy of the author. Other book covers Goodreads. Fairy godmother from clipsarts.co. Magic wand from clker.com. Creativity image from weerbaarheidlimburg.nl. Peach sorbet photo from dessertbulletblog.com. Shopkins Shoppie dolls Kirstea and Lippy Lulu by Moose Toys. Photo by L. Marie.

Check This Out: The Mercenary Prince

Now on Amazon for $2.99!
LEGENDS OF WINDEMERE:
THE MERCENARY PRINCE

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Delvin Cunningham has left the champions.

Lost to his tribe in the Yagervan Plains, fear and shame have kept the former Mercenary Prince away from his homeland. With his confidence crumbling, he has decided to return and bring closure to his past. Reuniting with his old friends, Delvin’s timing could not be worse as a deadly campaign is brewing within Yagervan’s borders. Dawn Fangs are on the march and these powerful vampires are determined to turn the entire region into a graveyard.

To protect his family, friends, and two homelands, Delvin will have to push his doubt away and become the cunning Mercenary Prince once again.

Art by Jason Pedersen

Art by Jason Pedersen

Please feel free to put this on your ‘To Read’ list on Goodreads by clicking below:

The Mercenary Prince on Goodreads!

Excerpt from The Mercenary Prince

With the hint of a smirk, Selenia quickens her pace and unleashes a barrage of blows on her former student. Each strike and stab is deflected by the sweat-covered champion, his speed increasing to match her every time. At one point, the half-elf leaps forward and is struck in her stomach by his shield, which forces her to flip over his head. The headmistress lands in a crouch and whirls around to block the counterattack, the point of Delvin’s sword gently running along the leather patch over her stomach. Realizing that he is still holding back, Selenia bats his next attack away and delivers a painful kick to his exposed side. The blow knocks him against the fountain and he comes dangerously close to falling into the water.

While rubbing his bruised side, Delvin circles the headmistress who turns to continue facing him. He makes a few feints that she refuses to acknowledge because they are clumsy and pathetically amateurish. The gathered students and teachers shout for more action, all of them believing the brown-haired warrior to be afraid of the legendary woman. None of them realize that his circles have been getting tighter and his fake attacks have caused Selenia to misjudge his distance. It is something she realizes when Delvin makes a quick swing for her hip and their weapons strike closer to their hilts than she expects. The moment the half-elf steps back to gain some space, her former student pushes forward with precise strikes that mirror the onslaught she previously unleashed. Without a shield, the headmistress finds it more difficult to block every attack and has to twist her body away from several attacks. The movements prevent her from throwing a kick or punch, which would probably hit the shield that he has yet to include in his advance.

Selenia eventually catches Delvin’s blade and slides her weapon along its edge to step within his swinging range. The pair push against each other, their muscles straining to gain the upper hand. Every time one of them is about to gain ground, their opponent shifts enough to continue the frustrating stalemate. With a grunt of exertion, Delvin moves his shield in front of the headmistress’s face and blocks her view. Knowing she is expecting him to push forward, the warrior falls onto his back and lets the surprised half-elf’s momentum slam her face into the wooden disc. The back of his head bounces off the ground as he flicks his wrist to deliver an extra shot to Selenia’s chin. She rolls away from him to recover her senses, but Delvin scrambles to keep her in reach and continue his attack as they stand.

“You actually hit me,” Selenia states when she notices that her nose is bleeding. She ducks under her opponent’s swing and aims her hilt for his stomach, the blow only grazing his shirt. “I think you’ve achieved two firsts for this academy, Delvin. Nobody has ever drawn my blood or made me dizzy during a match.”

Want to Dive into the Adventure from the Beginning?

Find all of these exciting adventures by visiting the Amazon Author Page of Charles E. Yallowitz.

So charge up your Kindle and end 2015 with an adventure full of action, humor, old friends, new enemies, grudge matches, tears, ale, and vampires.

I’m giving away a copy of The Mercenary Prince to a commenter! Winner to be announced on January 4, 2016.

author-photoAbout the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: Legends of Windemere
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

Check This Out: The Merchant of Nevra Coil

Cover art by Jason Pedersen

Cover art by Jason Pedersen

When the mischievous and random Goddess of Chaos gets angry, all of Windemere becomes her plaything.

It all starts with a collection of toys that have taken the populace by storm. People of all races flood the marketplaces to gather figurines of the champions whose adventures are starting to spread across the land. Stemming from the flying city of Nevra Coil, these toys bring with them a terrible curse: Fame. Every town becomes a mob of fans that hound their new idols and the delay is bringing the world closer to the hands of Baron Kernaghan. Perhaps worst of all, the creator of these toys forgot to include a certain exiled deity who is now out to earn herself a figurine.

Who would have thought a bunch of toys could cause so much trouble and lead to the breaking of a champion’s confidence?

Sound exciting?
CLICK HERE TO GRAB IT ON AMAZON FOR $2.99!
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Welcome to Nevra Coil Excerpt

A screeching alarm goes off inside the vessel, signaling for everyone to pay attention to the pilot. Jo flicks a few switches above her head, amplifying her voice so everyone can clearly hear her. “We’re coming to Nevra Coil. Get ready for docking at Inspiration Tower instead of one of the Ring Houses. If you want to see the city then come to the front, but you better not complain while I’m giving the tour. I’ll be going too fast to repeat myself. We’re starting with the bottom, so don’t be scared. There hasn’t been a crash in a month. Two months since a fatality.”

The champions gather around Jo’s chair and watch as the clouds part to reveal the underside of the flying city. The steel gray earth has several narrow tubes of yellow crystal spread along its gleaming surface, the enchanted objects creating a spiral that leads to a red, metal rod. An occasional spark falls from the central pole and dissipates into the clouds, giving the illusion of lightning. Jo has the vessel steadily rise to give everyone a clear view and she taps her ear to silently get her passengers to listen. Beneath the sounds of the ship’s rotors, the champions hear a dull hum whenever they pass close to a crystal. Those with keen eyes can see a sapphire orb that flickers like a flame inside the yellow tube’s core, but the strange object is definitely solid like a rock.

“The flight crystals are designed to push off and ride the waves of the ocean. The outer tube is the reflector and the ice gem is the controller,” Jo explains as they flip around the far side of Nevra Coil. She scowls at the whimpering gypsy and begrudgingly slows the vessel down. “The central rod is what keeps us in a small area as we spin like a very slow top. Without that, we’d be floating all over Windemere’s oceans. You’ll feel the rotation at first, but the awkwardness will pass within a few hours. Before you ask, the system does nothing to the ocean below. We keep ourselves at a great height to prevent that and we turn off the crystals if we have to drop. That’s only in case of severe damage, so they would probably be malfunctioning in such an event anyway. Our backup system is a small army of pedaling stone golems that we activate in the core of Nevra Coil. Let’s get to the real event. Hey! Watch where you’re going, you son of an oil slick!”

The vessel swerves out of the way of a small, windowless craft that is powered by a pedaling gnome. Once their heads stop spinning, the champions get their first look at the city of Nevra Coil. Glistening towers are everywhere with a vast collection of flying devices and beasts moving among them. Several structures are missing pieces, revealing metal beams and hardworking gnomes who are trying to finish the construction. The city is a beautiful creation of metal, stone, and glass with nothing on the earthy ground besides several colonies of orange slimes. The burbling creatures feast on the garbage that falls out of hatches, which are built into the lower floors of every tower. Compared to the enormous buildings, Jo’s vessel feels like a rowboat as it weaves among the chaos. Several times they come close to hitting another ship, their skilled pilot meeting each encounter with a slew of insults and curses. They hover when a claxon goes off and the circular tower ahead opens one of its floors to reveal another ring-shaped ship.

“This is where we would normally dock, but you’re wanted on the one-hundred and eighty-sixth and a half floor of Inspiration Tower,” Jo says while waving to the other ship. She waits for them to leave before rising to the higher sky lanes where there is more space. “If you look to the right, you’ll see the Lizard. It’s used by those of us who don’t have a flying device due to no interest, accidents, revoked license, or whatever else can go wrong. I’ll swing by to give you a better look, but don’t stare directly into the golem’s eye. You never know if it’s going to be friendly or . . . churlish.”

Dipping toward a metallic rail, the ship comes alongside a green-scaled reptile with seats grown into its wide back. A throbbing bubble covers the sitting area, the oily membrane protecting riders from the elements until the transport comes to a stop. Gnomes are comfortably sitting in the chairs, most of them reading notes or sleeping. The creature’s tail is merged with the track to prevent it from falling off while it pulls itself along using powerful front legs. A driver on its head opens a hatch in the top of its long nose to drop in a shovelful of screeching beetles. The Lizard slows down while everyone hears the insects getting crunched in the construct’s mouth. When the strange transport hisses at the ship, Jo pulls away and heads for where a trio of metallic birds are sitting on a windowless tower.

I’m giving away a copy of this book to a commenter! Winner to be announced on September 15.

AND DON’T FORGET!

Cover Art by Jason Pedersen 3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen
3D Conversion by Bestt_graphics

Click here for the $4.99 Bundle to start your journey into Windemere!

Charles E YallowitzAbout the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: Legends of Windemere
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com