Check This Out: Legends of Windemere—Path of the Traitors

On the eve of destiny, the fate of the champions are in the hands of those they once called Enemy.

Cover Art by Jason Pedersen

Hated and distrusted, Queen Trinity must leave the shadows and reach for redemption.

With their final battle on the horizon, the champions are faced with a long-lost piece of the prophecy. Unable to search for the crests that are rumored to be the key to survival, they must turn to a band of their former enemies for help. Sinister desires and hopes for redemption collide as Queen Trinity of the Chaos Elves leads the hunt and struggles to keep her companions on the path of heroism. Monsters, traps, mysteries, and their own pasts will rise up to stand in the way of these people who have spent their entire lives committing sins. Throughout it all, another old enemy is lurking in the shadows and determined to claim her own delicious prize.

By the end of their journey, those who survive will learn that being a hero is more than simply stepping into the light.

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Excerpt: The Aura Syphon

A gurgling causes the two women to pause and look into the pit where the shadows are swirling among the jagged stones. Two black tentacles lance out of the ground and wrap around Yola’s waist, the ooze-dripping projections turning silver at the taste of her magic. Attracted to the stronger energy, the aura syphon yanks the immortal into its slime-covered maw and becomes a metallic beast. With its armored skin, the camouflaged predator is now visible and resembles a sea anemone with the body of a beetle. The jagged rocks are fused to the animal’s exoskeleton and there are six jointed legs that help it scurry out of the pit. Standing over Trinity, the creature opens a faint crease on its body to reveal a bulbous eye with a star-shaped pupil. It pauses to shove a few tentacles into its mouth and hit Yola with pulses of electricity to stop her from struggling. It changes from silver to gold when she attempts to break free, her efforts being quickly drained by the monster.

“Let the crazy woman go before you get killed,” Trinity whispers to the aura syphon. She creates a fireball in the hopes of getting its mouth open, but her spell is ignored. “No reason to have a snack when you have an eternal meal in your belly. Maybe we can have a trade. Can’t believe I’m trying to bargain with this thing. Well, I gave you a chance, so I’m going to blow you up before things get worse. Hope you heard that Yola and are bracing yourself.”

The beast gurgles before releasing a blast of sticky strands that lock Trinity in place. Instead of going after the trapped chaos elf, the creature turns its attention to the helpless army. Having had its fill of magic, the aura syphon is ready to gorge on fresh meat and opens a second mouth that is filled with knife-like teeth. Heading for Sir Harbiss, it is stopped when a chunk of earth erupts beneath it and flips it back into the pit. Unsure of where the attack came from, the aura syphon leaps out and reveals several eye stalks that search for an unseen enemy. A cutting wind lops off half of the projections, but Yola’s potent energy revives them and protects the crystalline armor plates. When the spell comes back around, it bounces off the new defense and bursts against a hill. Blasts of fire strike the beast from behind, so it sprouts a fan-shaped tail of water that douses the flames.

Looking around, the aura syphon stops when it sees that Trinity is nowhere to be seen and there is a hole where she once stood. Spikes grow from the predator’s belly and it slams against the ground in the hopes of impaling the chaos elf. The hiss of escaping gas is heard an instant before an explosion sends the shrieking animal into the sky. Careening towards a solitary cloud that is very low to the ground, the beast catches the scent of an aura that revives the one currently in its gut. Passing through the cloud, it finds its legs caught in a net that runs down to where Trinity is hiding behind a hill. With enhanced strength, the channeler slams the aura syphon into the ground and delivers a leaping stomp to its soft upper body. Instead of ejecting Yola, the creature opens its skin to swallow the chaos elf’s leg up the knee.

“Fine. Backup plan it is,” Trinity mutters, synching her aura to that of the imprisoned immortal.

Releasing as much magic as she can without killing herself, the channeler creates a power surge within the aura syphon. Unable to absorb or redirect so much energy at once, the predator tries to reject the grinning chaos elf. Plunging her fingers into its flesh, Trinity refuses to be thrown off and continues her assault. Blisters appear on the hard exoskeleton and the metallic color flakes off to reveal the natural black of the tentacles. Without warning, the gold returns and the animal explodes with enough force to collapse the ground. Before she can escape, the channeler falls into the pit and is buried beneath the icy dirt.

Need to catch Legends of Windemere from the beginning? Then click on the picture below! First book, Beginning of a Hero is free!

Ready for the newest adventure in Windemere? Find out if Queen Trinity earns redemption or will return to the Baron’s side!

About the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: www.legendsofwindemere.com
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

Check This Out: Ritual of the Lost Lamb

Dark times are waiting for the champions in
RITUAL OF THE LOST LAMB!

Cover Art by Jason Pedersen

Death is a blessing that the Baron is not ready to bestow upon his new toy.

In the chaos surrounding the Spirit Well, Luke Callindor has disappeared and the only clue the psychic scream of agony that Dariana cannot ignore. Knowing that a journey to Shayd will result in their ultimate battle, the champions have devised another way to rescue their friend. With permission from the gods, Nyx has begun the Ritual of the Lost Lamb. It is a long and exhausting spell, which is made even more difficult by a new threat that is out to make all of the Baron’s enemies suffer.

It is a race against time where every minute lost brings Luke Callindor one step closer to a fate worse than oblivion.

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Excerpt: Audience Granted

Having said her piece, Nyx gnaws on a hunk of jerky and sips at a waterskin while the others discuss her idea. She refuses to admit that she is having second thoughts about breaking a god seal even with permission. The last time she accomplished such a feat was by accident and resulted in her magic being sealed for days. Nyx shudders at the memory of feeling so many lives ending at her hands and takes a sloppy drink of leathery water to steady her nerves. The result is a full body convulsion of disgust and a hacking cough as the liquid goes down her windpipe. Flicking a green beetle off her shoulder, the channeler impatiently paces in a circle and wonders why the others are taking so long.

The hairs on the back of Nyx’s neck rise and her arms become covered in goosebumps as a pulse of energy ripples through the clearing. She is about to ask her friends if they feel anything, but stops when she sees that they are frozen in time. The half-elf’s heart pounds in her chest as she fears that the Baron is about to attack. More terror seeps into her mind when she expects to turn around and find Luke’s tortured body dangling before her eyes. Not wanting to be caught by surprise, a flaming disc appears in her palm and hums as she searches for the source of the powerful spell. The snap of a twig to her left causes Nyx to hurl the fiery circle, which splits into a swarm of deadly copies that would destroy any normal enemy. Against the ebony platemail of Gabriel, the discs puff into balls of harmless smoke that remain hovering in place.

“Your friends have agreed to your idea,” the Destiny God states, ignoring the mortal’s amusing attack. He removes his black cape, which becomes a vague chair for the nervously bowing channeler. “Now, this is unique. In fact, it is quite unheard of, which is why I am granting you an audience. The Law of Influence says I cannot get involved, but nobody has ever asked for permission to do something like this. Needless to say, all of us are very curious to see how all of this plays out.”

“I want to unseal the Ritual of the Lost Lamb,” Nyx politely requests while she takes a seat on the cape. An enchanting warmth rises from the cloth and she nearly falls asleep from the blissful energy that infects her body. “This is the only way to save Luke without marching into the Baron’s territory. We both know that is what he wants. With the forbidden ritual, I can gather my little brother’s residual energy and bring him home. None of us will be at risk since it’s a combination of a summoning and teleportation spell.”

“Strange that you know about a spell designed by channelers. Especially since it has not been used since the ancient Race War,” Gabriel says with a nod of his head. Urging voices in the back of his head causes the god to hum with his mouth closed, the spell jolting the sources of his rising irritation. “The Ritual of the Lost Lamb was taken from mortals before my time, but I understand the reason it made the gods worry. Such a thing could be the first step into summoning a deity against his or her will. Possibly even stealing immortality. Though I believe times have changed and we should reconsider the sealing.”

“Time is also running out,” the channeler replies, shying away when the powerful deity stares at her. A flickering realization that the Baron’s power might be on the same level of Gabriel gives her the courage to meet the man’s piercing eyes. “I apologize for sounding like I’m rushing you. Yet, it has been said that the gods and goddesses have no concept of time since you exist forever. That means I have to push even though I want to speak with respect.”

“In other words, you want a decision now.”

“That would be best, sir.”

“Sadly, I cannot agree to your terms.”

“I haven’t made any terms.”

“Exactly.”

Need to catch Legends of Windemere from the beginning? Then click on the covers below!

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Cover art by Jason Pedersen

Or grab the $4.99 ‘3 in 1’ bundles!

Cover Art by Jason Pedersen 3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen
3D Conversion by Bestt_graphics

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

 

Also Available in Single eBooks:

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Cover art by Jason Pedersen

Cover art by Jason Pedersen

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Interested in a new adventure? Then grab your Kindle & dive back into the world of Windemere! Don’t forget an apple for Fizzle.

Author PhotoAbout the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: www.legendsofwindemere.com
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

Check This Out: The Mercenary Prince

Now on Amazon for $2.99!
LEGENDS OF WINDEMERE:
THE MERCENARY PRINCE

Cover Art by Jason Pedersen

Cover Art by Jason Pedersen

Delvin Cunningham has left the champions.

Lost to his tribe in the Yagervan Plains, fear and shame have kept the former Mercenary Prince away from his homeland. With his confidence crumbling, he has decided to return and bring closure to his past. Reuniting with his old friends, Delvin’s timing could not be worse as a deadly campaign is brewing within Yagervan’s borders. Dawn Fangs are on the march and these powerful vampires are determined to turn the entire region into a graveyard.

To protect his family, friends, and two homelands, Delvin will have to push his doubt away and become the cunning Mercenary Prince once again.

Art by Jason Pedersen

Art by Jason Pedersen

Please feel free to put this on your ‘To Read’ list on Goodreads by clicking below:

The Mercenary Prince on Goodreads!

Excerpt from The Mercenary Prince

With the hint of a smirk, Selenia quickens her pace and unleashes a barrage of blows on her former student. Each strike and stab is deflected by the sweat-covered champion, his speed increasing to match her every time. At one point, the half-elf leaps forward and is struck in her stomach by his shield, which forces her to flip over his head. The headmistress lands in a crouch and whirls around to block the counterattack, the point of Delvin’s sword gently running along the leather patch over her stomach. Realizing that he is still holding back, Selenia bats his next attack away and delivers a painful kick to his exposed side. The blow knocks him against the fountain and he comes dangerously close to falling into the water.

While rubbing his bruised side, Delvin circles the headmistress who turns to continue facing him. He makes a few feints that she refuses to acknowledge because they are clumsy and pathetically amateurish. The gathered students and teachers shout for more action, all of them believing the brown-haired warrior to be afraid of the legendary woman. None of them realize that his circles have been getting tighter and his fake attacks have caused Selenia to misjudge his distance. It is something she realizes when Delvin makes a quick swing for her hip and their weapons strike closer to their hilts than she expects. The moment the half-elf steps back to gain some space, her former student pushes forward with precise strikes that mirror the onslaught she previously unleashed. Without a shield, the headmistress finds it more difficult to block every attack and has to twist her body away from several attacks. The movements prevent her from throwing a kick or punch, which would probably hit the shield that he has yet to include in his advance.

Selenia eventually catches Delvin’s blade and slides her weapon along its edge to step within his swinging range. The pair push against each other, their muscles straining to gain the upper hand. Every time one of them is about to gain ground, their opponent shifts enough to continue the frustrating stalemate. With a grunt of exertion, Delvin moves his shield in front of the headmistress’s face and blocks her view. Knowing she is expecting him to push forward, the warrior falls onto his back and lets the surprised half-elf’s momentum slam her face into the wooden disc. The back of his head bounces off the ground as he flicks his wrist to deliver an extra shot to Selenia’s chin. She rolls away from him to recover her senses, but Delvin scrambles to keep her in reach and continue his attack as they stand.

“You actually hit me,” Selenia states when she notices that her nose is bleeding. She ducks under her opponent’s swing and aims her hilt for his stomach, the blow only grazing his shirt. “I think you’ve achieved two firsts for this academy, Delvin. Nobody has ever drawn my blood or made me dizzy during a match.”

Want to Dive into the Adventure from the Beginning?

Find all of these exciting adventures by visiting the Amazon Author Page of Charles E. Yallowitz.

So charge up your Kindle and end 2015 with an adventure full of action, humor, old friends, new enemies, grudge matches, tears, ale, and vampires.

I’m giving away a copy of The Mercenary Prince to a commenter! Winner to be announced on January 4, 2016.

author-photoAbout the Author:

Charles Yallowitz was born and raised on Long Island, NY, but he has spent most of his life wandering his own imagination in a blissful haze. Occasionally, he would return from this world for the necessities such as food, showers, and Saturday morning cartoons. One day he returned from his imagination and decided he would share his stories with the world. After his wife decided that she was tired of hearing the same stories repeatedly, she convinced him that it would make more sense to follow his dream of being a fantasy author. So, locked within the house under orders to shut up and get to work, Charles brings you Legends of Windemere. He looks forward to sharing all of his stories with you, and his wife is happy he finally has someone else to play with.

Blog: Legends of Windemere
Twitter: @cyallowitz
Facebook: Charles Yallowitz
Website: www.charleseyallowitz.com

If I Lived in Middle-Earth . . .

First, happy Martin Luther King Day! Today we pause to remember a man who had a dream of racial equality. He didn’t just think about that dream, he acted upon it—though it cost him his life. (For his “I Have a Dream Speech, go here.) Thanks for paving the way, Martin!

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On with my usual inanity (which is oddly fitting in a way). . . .

I had grand plans of writing a poem about Middle-earth for today’s post, but couldn’t get the rhyme scheme right. I’m not like Andy of City Jackdaw who crafts beautifully sculptured free verse or Charles of Legends of Windemere and Patty of Petite Magigue who love to challenge themselves with different types of poems (tanka, rondelet, haiku—you name it). So, I’m settling for prose.

Why was I thinking about a poem about Middle-earth of all places? Well, the other day, as I read an article in Game Informer magazine about a new videogame set in Middle-earth (Shadow of Mordor), I thought about life in Middle-earth. If I could be any of the beings in Middle-earth, which would I choose, if I could choose? (Slight spoilers follow.)

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As you know, Middle-earth is populated by many different groups: wizards (Istari/Maiar), elves, men, dwarves, hobbits, ents, huorns, orcs, goblins, and trolls, not to mention eagles, giant spiders, and wargs. If I rule out ents, huorns, orcs, goblins, trolls, eagles, giant spiders, and wargs, I’m left with the following choices: wizard, elf, human, dwarf, or hobbit. All have their pros and cons.

imagesOf the people groups, hobbits are the smallest in stature. Hobbits don’t have to wear shoes, because of their woolly feet. That’s a big plus for me, since I don’t like to wear shoes. Hobbits also love good food and drink. Another huge plus. But as awesome as Bag End looks on screen, I’m not sure I’d want to live there or any other hobbit hole permanently. I need more windows and more light.

The Maiar/Istari/wizards have tremendous power, which sometimes corrupts them (Saruman and Sauron, for instance). But they get to say cool things like, “Fly, you fools” and “Annon edhellen, edo hi ammen! Fennas nogothrim, lasto beth ammen!” (366 of The Fellowship of the Ring). The latter means, “’Gate of the Elves, open now for us! Doorway of the Dwarf-folk listen to the word of my tongue!” Lest you think, Wow, she’s awesome, ’cause she knows elvish, here is my source: http://www.arwen-undomiel.com/elvish/book.html. Wizards also wield a staff. I’d love a staff!

Gandalf1

The drawback of being a wizard is that some don’t have a settled place of residence and/or are often chased by orcs and other unpleasant creatures (looking at you, Gandalf). Or, they live in a fortress/tower that exudes evil because they’re megalomaniacs (looking at you, Sauron and Saruman). Radagast the Brown, however, seems very sweet, and his house is a haven for animals. But I wouldn’t relish the thought of hundreds of mice taking refuge in my house.

AragornMoving on to men (and women), they can be found in Dale, Bree, Gondor, Rohan, and many other places. There are many noble people in Middle-earth. For example, Théoden, Éowyn, Éomer, Faramir, the men of Númenor (including Aragorn, who smolders at the right), Bard, Beorn, and others. Éowyn, Faramir, and Théoden are among my favorite characters in The Lord of the Rings, so being human has its advantages. But not every human is noble. Some are jerks like the Master of Lake-town (The Hobbit) or sadly flawed like Boromir and Denethor (The Lord of the Rings).

The-Hobbit-FiliAccording to The Silmarillion, dwarves (like Fili here) were created by Aulë, one of the Valar. (For more on Aulë or the Valar, go here or here.) They’re exceptional smiths and miners. Dwarves are shorter than the men of Middle-earth, but taller than hobbits. I can relate to their reputation as fierce fighters, since I’ve had a few fights in my day. Unfortunately, dwarves like to live deep underground. A con for me.

King_Thranduil_portrait_-_EmpireMagElves, like men, were created by Eru Ilúvatar, the one God. Like the Istari, they are tall (a plus) and often lauded for their beauty and grace (another plus). They also have a killer wardrobe (triple plus), thanks to Peter Jackson’s movies, and are great warriors (bonus points). But elves can be pompous (looking at you, Thranduil [photo at the right]). Still, I wouldn’t mind living in the forest of Lothlórien, home of Galadriel (Elrond’s mother-in-law) and Celeborn. It’s a wondrous place, thanks to a special piece of jewelry worn by Galadriel.

IMG_7060Elrond is an interesting blend of elf and human, being the descendant of a human-elf pairing. He has the long lifespan of the elves and the understanding and compassion of the human existence (though he chose the immortal life). Best of all, he has an awesome house—Rivendell/Imladris—that owes its awesomeness to a certain item of jewelry Elrond has.

Turducken_easter06If I lived in Middle-earth, I’d prefer to be a Middle-earth version of turducken (photo at the right)—a combination of different groups. I would be an elf-human-hobbit—tall, beautiful, enigmatic, but with woolly feet. I’d live in Rivendell—the “last homely house” (51 of The Hobbit) and occasionally hang out in Hobbiton and Lothlórien. Best of all, Aragorn and Legolas would drop by for a visit. Hey, like Martin, I can dream too.

Tolkien, J. R. R. The Fellowship of the Ring. New York: Ballantine Books, 1955. Print.
__________. The Hobbit. New York: Ballantine Books, 1966. First published by George Allen & Unwin Ltd. in 1937. Print.
__________. The Silmarillion. London: George Allen & Unwin Ltd., 1977. Print.

Turducken photo from Wikipedia. Hugo Weaving as Elrond from somewhere online. Lee Pace as Thranduil from lotr.wikia.com. Ian McKellan as Gandalf from tolkienpedia.wikia.com. Martin Freeman as Bilbo movie poster from somewhere on the Internet. Dean O’Gorman as Fili from moviecultists.com. Viggo Mortensen as Aragorn from middleearthnews.com.